Checking job availability...
Original
Simplified
Job Description 3D Modeler works within a team of artist to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler is able to maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling texturing, and animating experience in addition to knowledge of art processes and production pipeline. Job Responsibilities: • Create characters, sets, props and vehicles base on concept and designs. • Create high-end 3D models modeling as required by superior within timely manner. • Apply material and texture on geometry based on the design. • Create shaders as required by the design. • Collaborate with the modeling team to create a model that meets technical needs. • Work with animators to design motion controls. • Communicate new tools and techniques to teammates of the department. • Set up skeletons on characters as required. • Work with management to prioritize tasks and meet deadlines set by the production team. • Meet up to Lemon Sky’s quality and standards. • Assist recruitment team in school visitation, studio visitation and recruitment process. • Ad-Hoc tasks that is required. Job Requirements: • Minimum five (5) years of 3D modeling experience. • Excellent organizational and management skills. • Ability to work efficiently with various personalities and different work styles. • Ability to work independently and in a team. • High level of initiative, flexibility and confidence. • Ability to prioritize and work on multiple tasks at a time while remaining efficient and mindful of strict deadlines in a high pressure environment. • Self-motivated, great team-player, and able to effectively collaborate with game artist, programmers and the production team. • Must have a strong understanding with Zbrush, Maya, Unreal Engine and Substance Painter. Beneficial Skills: • Ability to work collaboratively with colleagues and staff to create results driven, team oriented environment. • Experience in an artistic position. • Experience or base knowledge of scripting languages, shade materials and in-game assets management.
Similar Jobs