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UI/UX Manager

Salary undisclosed

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Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.

Job Responsibilities :

The position has a front row seat to impact our Razer Gold UXUI design. We are seeking a highly motivated and experienced Researcher & Designer to lead the UX research and UX/UI design of our Razer Gold products. In this pivotal role, you are responsible for understanding user needs, behaviors, and pain points to create intuitive, visually appealing, and user-friendly digital experiences. This role involves conducting user research, analyzing data, creating wireframes, prototypes, and collaborating with cross-functional teams to enhance usability and design consistency.
You should be:
  • A great communicator – You are able to articulate your thoughts and complex situations in an easily understandable manner and has a good grasp of what content your audience is looking for.
  • A problem solver with sense of urgency – You ask the right questions to understand a problem well and you are persistent to get things out of your way as quick as possible to get a problem resolved.
  • A team player – You do not work in silo; you have to ability to see how your work affects the rest of your teammates and keep a lookout for them.
  • A growth mindset and great curiosity – You are curious by nature to understand things in depth and find yourself always hungry to learn new things.

Essential Duties and Responsibilities

  • Work with other designers and product managers to translate high level requirements and use cases, and deliver detailed process flows, wireframes, mocks and/or prototypes, for new user interfaces and interactions into final product designs.
  • Collaborating with other designers and stakeholders to determine how users will navigate and interact with Razer products, while helping to define and maintain UI/UX standards that will ensure uniformity across all Razer products.
  • Understand and work within project parameters: department design goals and requirements, internal goals, usability, and technical constraints
  • Passion for understanding our users, identifying design problems and developing elegant solutions.
  • Take a user-cantered approach to rapidly test and iterate on product concepts.
  • Working with cross-platform teams in Singapore and Malaysia (and as needed with China).


Requirements

  • Live, breathe, love design.
  • At least 5 years’ experience designing interactive experiences.
  • BS/BA/BFA degree in Design/ Human-Computer Interaction/ or related fields.
  • Mastery of UX design tools such as Figma, XD or Sketch.
  • Attention to details, excellent problem-solving skills.
  • An insatiable appetite for feedback and constructive criticism.
  • Creative and innovative thinking with a “why-not” attitude.
  • Excellent time management, organization & prioritization skills.
  • Great communication skills (visual, verbal, and written).
  • Understanding of user-centered design, research and testing methodologies.
  • Demonstrated commitment to continuous learning and exploration (not afraid of failing, getting back up, and trying again!).
  • Ability to communicate effectively and comfortably with team members.
  • Experience working in a fast-paced, Agile environment.
  • Entrepreneurial or startup experience is a plus.
  • In-depth understanding or working experience in e-commerce & gaming industry is a plus.

Pre-Requisites :

Are you game?